Procedural Tool | Floor Generator - Houdini Digital Asset (Unreal Engine Support)
What is it?
Floor Generator is a Houdini Digital Asset designed for creating floor patterns in Houdini or Unreal Engine using Houdini Engine. This useful tool enables you to quickly generate and customize a detailed floor for your project, apply materials to it, and automatically create UV unwraps to avoid tiling. It's particularly suitable for architectural visualization projects and straightforward game projects.
Features:
- Apply to any flat surfaces or objects, even if it's sloped.
- Add subtract objects.
- Choose from 5 different tile patterns.
- Adjust their length, width, and individual settings.
- Modify global settings such as seam width, rotation, offsets, extrude, bevel, bevel on corners, bevel detail, their tilt on 2 axes for added realism.
- Assign colors and random darkening to tiles.
- Assign any number of materials for greater variety.
- Automatically generate UV unwraps for both the first and second channels (for Lighting Cache in Unreal Engine).
- Adjust UV settings, such as UV rotation, random UV rotation, and UV scaling.
- A fast-working tool for instant preview of your settings and making changes.
User Guide for using the asset in Houdini and Unreal Engine - https://yehorborsuk.notion.site/User-Manual-HDA-Floor-Generator-1-0-f66a3fd08276433e85b50d15bad3988f?pvs=4
Requirements:
- Houdini FX 19.5+, Houdini Indie 19.5+,
- SideFX Labs
- Unreal Engine 5.1+
My social link:
LinkTree: https://linktr.ee/yehorborsuk
HDA Floor Generator enables you to quickly generate and customize a detailed floor for your project, apply materials to it, and automatically create UV unwraps in Houdini or Unreal Engine.